The Crew 2

As I mentioned previously, the biggest feature that differentiates The Crew 2 from its predecessor is that players have a ton of options as to how they want to race. From piloting airplanes to riding a dirtbike, there are a ton of options to choose from. Switching between vehicles is super easy too, as the right analog stick can be used to automatically shift from a car to a plane or a boat without any load times. It’s amazing how a player can be speeding down the highway in a sports car one second, and then take flight without missing a beat.

Of course, this switching can be done for more silly purposes too. Want to drop a boat in the middle of a city? You can totally do that. It won’t be able to do much of anything without water, but you can just stare at all of the unhelpful computer controlled cars that seemingly don’t care that a boat is in the middle of the Bronx. I really enjoyed going from an airplane and trying to line it up so my car could drop a few hundred feet onto a street. Most of the time I missed my target and ran right into the wall of a building, but hey, you miss 100% of the shots you don’t take.

While I was easily entertained by the antics I was getting up to in The Crew 2‘s open-world, I also was impressed by the variety of the actual races. The first race had me riding a motocross bike on a dirt track. This was a lot of fun as I was able to boost into jumps to make sure I could clear them, and take sharp corners to pass opponents. It probably won’t rival MXGP 3 in terms of courses, but as a fan of two-wheeled racing I came away impressed.

The next race was completely different, as I was racing a powerful car on an oval race track. This required a far different strategy compared to the winding turns of the dirt track I was just on, but the racing still felt great. I was really impressed with how no matter what vehicle The Crew 2 put me in, I was still able to adapt and have fun straightaway. I didn’t end up winning the race, but I had a good time nonetheless.

It’s not all about regular races, though, as the third event I participated in was a drift challenge in the streets of New York City. Here I was competing against another player to see who could score the most points while drifting around the city’s streets. While drifting requires some reckless driving, it’s also important to drive safely as a good drift doesn’t mean anything if it ends up with the player hitting a street bench. I learned this lesson the hard way, as there’s more of a learning curve to the drifting mechanics than the regular driving, but near the end of the event I had started to get a real handle on it. It was almost enough to comeback and win, but I had to settle for second place.