hings You Didn’t Know About Crash Bandicoot

Sonic and Mario have always been titans within the video games industry, but it was suddenly a very exciting time when other mascots started to jump into the fray. It may have taken some time, but the wacky creation from out of Naughty Dog Crash Bandicoot not only found a loving audience, but he also became the PlayStation’s unofficial mascot. The Crash Bandicoot series started with very humble beginnings, but it’s now a franchise that’s seen over 18 titles on a multi-platform scale, shipping more than 50 million copies worldwide. The evolution of this reckless bandicoot has seen the character go through a fascinating transformation since his console debut in 1996. The platform hero has slowly found himself in racing titles and party games, fleshing out his resume in the process.

The Crash Bandicoot character went into a hibernation of sorts for a number of years, but seems to have found himself more popular than ever with the recent release of a remake of the original Crash Bandicoot N. Sane Trilogy.

  1. The story behind Crash Bandicoot: Wrath of Cortex is just devastating for die-hard Crash fans. The title began as an ambitious, exciting return to the franchise, but in the end would get caught up in legal battles between publishers, with the beloved bandicoot being the real casualty in all of this. Wrath of Cortex was intended to be designed by Mark Cerny, the person responsible for designing all of the previous Crash titles. Cerny’s plan was to move the series from its platforming roots into more of a free-roaming game that would fall back on puzzle elements. The new direction could have certainly been exactly what the stalling series was in need of, but due to Universal Interactive Studios signing a deal with Konami that would turn Crash into a multi-platform character, Sony and Mark Cerny would find themselves falling out of favor with Universal. This latest development would not only see Wrath of Cortex being forced to become a traditional Crash platformer, but developer Traveller’s Tales were also only given 12 months to finish the game from scratch. Considering all of this, it’s a surprise that Wrath of Cortex is even halfway decent.
  2. Did those hand-drawn FMV sequences during Crash Twinsanity’s intro and ending ever feel a little unusual and out of place to anyone? Well, they were actually using those animated segments as prototypes in a hypothetical Crash Bandicoot cartoon. Allegedly, the Crash Bandicoot animated series would have followed much of the same model and style of the Earthworm Jim animated series. Sony, however, adopted the opinion that 3D animation should be there priority at the moment, with this leading to the series effectively being abandoned. While it’s definitely a bummer that a Crash TV show never got to happen, a two-volume manga based on Crash Bandicoot 2: Cortex Strikes Back did come out in 1998. If the pages are flipped really quickly it kind of looks like a cartoon. That being said, sporadic appearances by Crash (as well as Spyro) in the Skylanders Academy series might be evidence of the waters being tested for a possible new Crash series.
  3. Speaking of Spyro, remember the time that the Crash and Spyro officially joined forces to take on the combined efforts of Cortex and Ripto? No? Well prepare for some minds to be blown. Crash and Spyro were both some of the more popular PlayStation mascots, and thus slowly found themselves cameoing in each other’s titles as some welcome fan service. In 2004, Vicarious Visions wanted to try something different with both of these respective titles, attempting a massive crossover event in the process. The results are Crash Bandicoot Purple: Ripto’s Rampage and Spyro Orange: The Cortex Conspiracy, two connective titles for the Game Boy Advance. These games see the main antagonists from the Crash and Spyro series, Cortex and Ripto, joining forces and pitting Crash and Spyro against one another. More companies really ought to try out things like this. Imagine a Metroid game where you fight a bunch of bosses from the Kirby games. While the games themselves may be flawed, these are still worth checking out for the spectacle alone.